Gone Home: A Featureless Game, or an Avant-Garde Story?

In 2012, three AAA video game developers left their jobs and started an indie studio in Portland, Oregon. They called themselves Fullbright. Their goal was to create a new way to experience video game stories. Their games Gone Home and Tacoma would help lay the ground work for a new controversial genre, the bane of … Continue reading Gone Home: A Featureless Game, or an Avant-Garde Story?

Spiritfarer: Almost a Masterpiece

Spiritfarer is a island exploration / boat management game developed and published by Thunder Lotus. It was released in August 2020 on the PS4, Xbox One, PC, and Nintendo Switch. It costs $25. I played the Nintendo Switch version. Death in inevitable, and its timing is uncertain. What then, should you do with your life? … Continue reading Spiritfarer: Almost a Masterpiece

Zen and the Art of Thatgamecompany

Welcome to one of my new experiments for the year! I'm trying to cross-breed my one-off reviews and my developer case studies, the ones that span multiple posts. So with these, I will 1) share what I learned about the developers of iconic games, and 2) give my interpretations of their works. It'll be a … Continue reading Zen and the Art of Thatgamecompany