Super Mario’s 35th Anniversary, Part 2: Carrying the Torch

After the collect-a-thon craze died down from N64/PS1 era and open-world games took a left turn in the GameCube/PS2 era, Nintendo decided to leave Sandbox Mario alone for a bit. They narrowed down the scope of the worlds and focused on the Platforming aspect of a 3D Platformer. As much as I missed Sandbox Mario … Continue reading Super Mario’s 35th Anniversary, Part 2: Carrying the Torch