The GameCube: Finally Appreciated After 20 Years

Last week I talked about the Game Boy Advance, and today it's time to gush about the GameCube. The GameCube launched in November of 2001. Like in my last post, this was a time before I had regular access to the internet and so could only find out about games through TV ads, store demo … Continue reading The GameCube: Finally Appreciated After 20 Years

The Game Boy Advance: A 20th Anniversary Celebration

In the summer of 2001, Nintendo released the 32-bit successor to the Game Boy: The Game Boy Advance (GBA). It lived for only a brief period, a little over 3 years, but they were very successful years, and they defined an important era of my life. Allow me to indulge in my memories of the … Continue reading The Game Boy Advance: A 20th Anniversary Celebration

A Newcomer’s Guide to the Metroid Series

So you saw the E3 trailer for Metroid Dread and you're interested in trying it out, but you've never played a Metroid game before. Allow me, a long-time Metroid fan, to help! Metroid is one of Nintendo's oldest and most important franchises. Among critics, it stands proudly on Nintendo's podium of their best video game … Continue reading A Newcomer’s Guide to the Metroid Series

5 Nintendo Switch Games that Deserve a Second Chance

Happy 3rd Anniversary to this blog! I can't believe I've been writing for you guys for 3 entire years. I'm baffled that Polygon hasn't sent me an email begging me to write reviews and editorials for them. Tough luck, professional journalists! I write on my own time. My blog, my rules! At first I thought … Continue reading 5 Nintendo Switch Games that Deserve a Second Chance

How To Read a Video Game: The Hideo Kojima Preview

What makes a game good? No, really, what makes a game worth talking about and remain worth talking about? What makes a game stay around for decades instead of fading away into obscurity after its launch week? Most of the discourse around video games are reviews, Top 10s, and analyses. Those certainly have a place … Continue reading How To Read a Video Game: The Hideo Kojima Preview